Red Dwarf XI: The Game – Samsara Playthrough Reviews Posted by Jonathan Capps on 9th November 2016, 12:34 Even after Red Dwarf XI has long since been broadcast, the mobile game that first launched alongside Twentica continues to recieve attention, with the first big content update in the shape of the Samsara episode being released last week. I decided to play through the lot and record my thoughts as I went, which might be of questionable worth but at least it’s better than reading any form of news site or social media right now. My thoughts on the game are still pretty well reflected in what I wrote back when I recorded the first video, so it’s worth checking that out if you haven’t already and I’ll keep my summary here brief. On balance I had fun with the update but I think it suffers from feeling a bit sparse. The reuse of mechanics is entirely understandable, and the episode itself is one that must be difficult to build mini-games around, but the reduction in games from Twentica is very noticable so I’m hoping in the future we can see some fresh ideas to complement the increasingly improved mechanics we’re seeing with every new update – specifically in this case the Starbug levels. As it stands, though, I’m happy with this as a bottle release for the series’ bottle episode, and I’m really looking forward to seeing what’s to come.