Home › Forums › Ganymede & Titan Forum › Let’s Talk About Red Dwarf XI: The Game Search for: This topic has 297 replies, 48 voices, and was last updated 8 years, 7 months ago by Jonathan Capps. Scroll to bottom Creator Topic September 21, 2016 at 10:27 pm #216174 Ian SymesKeymaster The game is now out! Well, it’s out on the App Store at any rate – the Play Store will presumably follow soon. It’s going to be pretty tricky to discuss this on the front page, as the game contains spoilers for Twentica, and people are watching at different paces. Also, some people might want to play through without having any surprises spoiled. So, for now at least, let’s confine any specific discussion of the game’s contents to this thread. ONLY READ AHEAD IF YOU’RE OK WITH GAME SPOILERS! My very early impressions were as follows: Ooh, Robert Llewellyn voiceover! Haha, they spelled “welcome” wrong. This is pretty good. This is tricky. Ooh, it’s a prequel! That’s clever. ZOMG, I’m playing as Rimmer. FUCKING SHOOT THE BAZOOKOID PROPERLY HOW CAN I DIE, I’M A HARD LIGHT HOLOGRAM. Creator Topic Viewing 50 replies - 101 through 150 (of 297 total) 1 2 3 4 5 6 Author Replies October 16, 2016 at 5:03 pm #217182 GameDigitsParticipant We’re still busy working on the Samsara update and can’t wait to release the update with it in. As mentioned previously, it would be unfeasible to implement a whole episode per week. But we have plenty of great ideas from the series to work on and in the end is going to be a very comprehensive game. It’s interesting to read the comments on here actually, speculating on what games will be developed to fit with the series. However, by all means, if there’s a game you think would work perfectly just let us know! Alongside this, we’re also improving the existing game given the feedback we’re getting. In fact, some sections have had a complete overhaul. We’re also putting in more script specifically written for the game by Doug and this really adds a lot to the experience. I’ll keep you guys posted – keep the speculation coming, let’s see who guessed the games correctly when the update comes out ;) October 17, 2016 at 5:49 pm #217191 Ben PaddonParticipant >And then there was Batman Returns on the Lynx… Oh man, that was a tough game. And those Clangers, eh? October 19, 2016 at 10:11 am #217216 BezzyParticipant In looking forward to the Samsara update. I think I’ve played the other missions to death :) October 19, 2016 at 2:11 pm #217217 Smeg4BrainsParticipant There’s got to be a Pac-Man type mini-game for Officer Rimmer, right? October 19, 2016 at 4:53 pm #217218 KarnieParticipant Looking forward to the next installments! It’s great that you guys are so hands-on with the fans. October 28, 2016 at 11:00 am #217599 Dax101Participant I noticed they changed the controls for the first level with starbug flying through the astroid field, now you both control starbug and fire which has removed the button smashing and i am kinda disappointed as i enjoyed the touch screen shooting at objects October 28, 2016 at 3:12 pm #217608 flanl3Participant Haven’t played any of Samsara yet, but I’d hope there’ll be flashback games? Yeah? October 29, 2016 at 12:36 pm #217689 curtisParticipant Samsara hasn’t updated yet has it? Much improved Starbug game though October 29, 2016 at 10:40 pm #217710 GameDigitsParticipant Hi Guys, Just to let you guys know, the new Samsara update has been submitted to Apple today and hopefully it’ll pass their review process within a few days. We’re looking forward to making it live and it’ll be great to hear your comments on it. As always, we’re very keen on listening to what you guys think on here. There’s such a broad range of possibilities of what a game based on the Red Dwarf license can potentially be, it’s interesting to hear your perspective on the route we’ve taken with it. In the meantime we have released an update recently tackling the main issues people have reported about the game so far. Just so show that we’ve been very responsive since release, this is the fifth update we’ve released since launch and Samsara will be the sixth. We have updated the way the Ship Scan works as many people complained about the ‘tap, tap, tap’ method of gameplay saying it was too repetitive. It also had some finger occlusion problems where you couldn’t see what was coming up, or if a valid shot had registered on small devices. The new controls eliminates the finger occlusion problem and it’s also more interesting to play as you can dodge the hazards as well as aim and shoot. We have also updated the controls to allow 360 movement on the characters. Initially, only allowing forward and side movement was purposeful game mechanic, so you had to think carefully where you were going. However, many people found this more of a frustration than a challenge. Therefore, we have changed the controls to allow full movement across the levels where the left side of the screen acts like a directional-pad. We’ve also added more bespoke in-game scripting from Doug, especially in the Rimmer Escape levels. We had received some complaints saying that the game sections were a little too ‘dry’, i.e. lots of dialogue within the cutscenes, but then hardly anything in the games themselves and the characters didn’t really come through. We hope to add more in the future, but we have addressed this directly and added more bespoke scripts as you play the game written by Doug specifically for the game. These are just the main items we’re changed in the update, there are many improvements on a more detailed level, but too many to list here. I hope you guys agree these are great positive steps forward for the game and if you’re feeling especially generous, please pop in a review for us and we’ll keep it going. Hopefully the Samsara update won’t be long in Apple’s review process and we’ll be able to make it live shortly. It’ll be great to know your thoughts on that… Also, if you spot any issues with the update or would like to request something directly, please don’t hesitate to get in touch at Support@GameDigits.co.uk, we’d love to hear from you. October 30, 2016 at 1:11 am #217712 PhilParticipant Probably an annoying question, but I’m an annoying kind of guy so I’ll ask it anyway! Any chance of this making it, at any point, to North American app stores? October 31, 2016 at 1:39 am #217758 flanl3Participant I’ve already got it in the US… October 31, 2016 at 2:15 am #217759 PhilParticipant Huh, it is in the app store after all. I could have sworn it wasn’t. Thanks! October 31, 2016 at 3:18 am #217763 flanl3Participant Haven’t played any of Samsara yet I made this statement thinking it was out yet, who knows what I was thinking. October 31, 2016 at 4:28 am #217765 flanl3Participant Wait, how does it make any sense for there to be a question about Einstein and theory of relativity if it’s said just moments later that in his reality, it wasn’t his? November 1, 2016 at 6:58 am #217828 BezzyParticipant Can’t wait for Samsara update! November 2, 2016 at 12:49 am #217924 flanl3Participant Has the update not gone through yet? November 2, 2016 at 3:11 am #217925 flanl3Participant Wait, no, it’s there now. Felt really good and original, however, ‘Escape Samsara’ isn’t unlocking for me? Help? November 2, 2016 at 5:19 am #217926 flanl3Participant Ha never mind it’s there just such a clone of Find Samsara to the point that not only does it pull the same quotes, it literally labels itself at the beginning as ‘Find Samsara’. I’d assume it’s just a pointing error from test versions which will be fixed soon. November 2, 2016 at 9:35 am #217931 Chris StokesParticipant None of the updates are there for me, nor even the option to update in Play store. November 2, 2016 at 10:03 am #217933 Pete Part ThreeParticipant This level where you have to choose the most out-of-character dialogue for The Cat and Lister takes ages to complete. November 2, 2016 at 12:17 pm #217941 flanl3Participant Really? I swept right through it. November 2, 2016 at 12:39 pm #217944 Chris StokesParticipant Anyone else not getting the updates via Play Store? November 2, 2016 at 12:52 pm #217947 Dax101Participant Those security questioned puzzled me for ages, i thought they were meant to be references from past episodes but i couldn’t remember any mention of a hover-car and first kiss,i managed to piece together the hover-car one but i am still puzzed about the first kiss one. November 2, 2016 at 12:54 pm #217948 Dax101Participant ohh i know what it is now, scratch that last post, it was abit obvious. November 2, 2016 at 1:17 pm #217953 JoParticipant Anyone else not getting the updates via Play Store? Nothing on Play yet, but then we got it later than iOS when it initially came out, so maybe this afternoon? November 2, 2016 at 1:49 pm #217956 GameDigitsParticipant You guys are so quick off the mark! It’s great to see you’re eager to get their hands on the new update. The Samsara episode is now live on the App Store and will closely be followed by Google Play (we’ve pressed the ‘go live’ button and we’re just waiting for it to propagate through the stores). We have also made some improvements to Twentica too given the feedback we’ve had so far. The security questions in the Explore Samsara game was an interesting one, we actually used parts of the original script that didn’t make it into the televised episode as they attempt to enter the Samsara ship. Also, thank you flanl for letting us know about the final game stage. Yes, it must’ve crept in during the final stages of testing and we’ll get that fixed as soon as possible. As always, it’ll be great to know your feedback. We’re very active in making updates and responding to feedback so please let us know what you think. If you’re feeling generous, it would be fantastic if you could leave a review for us on the stores to show your support and we’ll continue on with making this a great game for the series. November 2, 2016 at 2:48 pm #217962 siParticipant Not being good enough to actually complete Twentica myself, I’ve opted to pay to unlock Samsara. Had a quick play of the first level, and got to say that I’m liking what I’m seeing so far, good fun. :) November 2, 2016 at 5:39 pm #217980 Niki HutchinsonParticipant For GameDigits the Find Rachel level fells as if when you get sported it takes off too much of you hidden status, very quickly. November 2, 2016 at 5:47 pm #217981 Dax101Participant Yeah the finding rachel game is very difficult and long November 2, 2016 at 6:56 pm #217985 typefortyParticipant I’m enjoying the Samsara update (Though Find Rachel has me challenged), but the game desperately needs a proofreader. Green in the Rachel level has a couple of misspellings that never should have got through – ‘affaire’ and ‘squeeky’. And I hope that Doug Naylor didn’t have anything to do with the awful Rimmer tights gag… Minor quibbles though. November 2, 2016 at 7:23 pm #217988 flanl3Participant Awful? I personally really enjoyed the tights joke. November 2, 2016 at 7:29 pm #217990 JoParticipant I like that there’s a little monitor at the side during the asteroid navigation, to show you how much further you have to go, but I’d like that on every level – it’s something that I would have liked on the Twentica levels too. The Find Rachel level is incredibly frustrating and I’ve just given up on it for now, after much swearing. I seemed to be walking for ages and having no idea how much further I need to go (whether I’d almost made it to the end of the level, or was nowhere near), means that I’m less motivated to try again. November 2, 2016 at 7:31 pm #217993 flanl3Participant The squeeky shoes remark tells you you’re on the homestretch, fyi. November 2, 2016 at 8:40 pm #218001 curtisParticipant Karma Hack is driving me insane November 2, 2016 at 8:44 pm #218002 Dax101Participant You need a very good memory for the karma hack, especially the second part. November 2, 2016 at 9:55 pm #218004 flanl3Participant Or a pencil and paper. November 2, 2016 at 11:54 pm #218006 curtisParticipant If it was any other game I’d have cheated ages ago. November 3, 2016 at 8:59 am #218014 Pete Part ThreeParticipant >Really? I swept right through it. Like it swept over your head? November 3, 2016 at 10:36 am #218018 GameDigitsParticipant Thank you for the feedback folks! This forum has certainly been the best at given us actual constructive feedback that we can use to improve the game for future releases – thank you so much! For these comments we can see that: – We pitched the difficulty of the Find Rachel game too high to the point of it being frustrating rather than challenging. We’ll change that and definitely make it more forgiving, there’s a lot we can do with that. – Having progression markers on many of the levels is a fantastic suggestion. Now you mention it, we can see it can be difficult to know how far you are through a level, and frustrating not to know just how far you got on your last attempt. We’ll aim to get these in wherever possible. – Spelling mistakes. Looks like these came through from the original scripts. I guess these kind of mistakes can go unnoticed when it’s a performance for the show, but it’s happened a few times in the game, so we’ll tighten up that process and include proofreading. We’ve fixed the ones mentioned already. As for the tights gag, yep, that’s from Doug – come on, it’s a classic, why not? The majority of the game script is actually written by him, we then add in a few instructional elements here and there to make it all hang together as a game. As for the Karma Drive. If you think that’s hard, we actually had a stage where you had to remember the sequence backwards considering you’re reversing the protocols. Now that really messes with your brain! We eventually took that out after finding our testers dribbling and crying in the corner. Thanks again for your comments, hope you’re enjoying the game and we look forward hearing more fro you… November 3, 2016 at 12:17 pm #218022 flanl3Participant The best part about he Rimmer tights joke is that I’ll never forget stalactites vs stalagmites again… lol November 3, 2016 at 4:55 pm #218035 International DebrisParticipant Heh, that’s how I remember stalactites as well. Wouldn’t have complained about that gag in the show so certainly not in the game. Agreed with Find Rachel getting a bit frustrating – I’d say taking off 10 instead of 20 would be a good idea maybe? Also it gets quite repetitive. I know that making densely packed levels on this kind of game is probably out of the question, but when it seems like you’re going around the same four or five rooms about ten times the fun disappears. Plus it means each room is either super-easy (if you’ve cracked the best route) or super-hard (if you can’t work it out), whereas somewhere in between would really be ideal. Karma Hack is a bastard, but that’s not a complaint. I got stuck on the very last one about ten times before I ended up having to write it down. I found the easiest way to do that is to give each symbol a single syllable name (“O, flash, square, moon”) and then they’re easier to repeat. I reckon if I’d not been listening to music I might have been able to crack that last one without paper. And yes, Escape Samsara is currently identical to Find Samsara! Otherwise good stuff, killed an hour or two this afternoon. November 3, 2016 at 6:53 pm #218040 siParticipant I remember the difference between stalagmites and stalactites because of Harry Hill. You’ve got to have a system. November 3, 2016 at 8:10 pm #218061 DaveParticipant But which is better? November 3, 2016 at 8:55 pm #218065 GameDigitsParticipant Marlon Brando….. Suzanne Dando… November 3, 2016 at 8:55 pm #218066 International DebrisParticipant Stalactites hang down like a pair of tights (or, they hang on tight). Stalagmites stand tall at might-y. November 3, 2016 at 9:37 pm #218070 siParticipant I know I’m always years behind everyone else, progress-wise, but I’ve completed the Escape Pod, and moved on to Find Samsara. Haven’t completed that yet. But when I go back to try again later on, the level’s still locked and I have to complete Escape Pod again, even though I’ve got my points for the completed level there. Having to do it again doesn’t make sense. November 3, 2016 at 10:30 pm #218071 GameDigitsParticipant Si, when you started the Escape Pod mission did you go through the ‘Play’ button on the main screen, or from the ‘Episodes’ section from the menu? I’m sure you do this already, but if you’re in doubt always play the game using the ‘play’ button on the main screen to progress through the story. If it’s still repeating on you, please email us at GameDigits@GameDigits.co.uk and we’ll help you out. You shouldn’t have to complete the Escape Pod mission again to progress, unless it didn’t save your progress for some reason last time you played it. It can happen sometimes if the device runs out of battery. November 4, 2016 at 9:28 am #218074 Chris StokesParticipant Well I don’t even want to meet Rachel anyway… November 4, 2016 at 11:21 am #218075 siParticipant Ah, well, in terms of game progress, I’m actually only halfway through Twentica, so play Samsara through the menu. So I guess I can only get through to Find Samsara and beyond if I’m playing in one session. That would kind of make sense. November 4, 2016 at 12:57 pm #218076 Taiwan TonyParticipant >Marlon Brando….. Suzanne Dando… Highlight of the thread. (To the tune of “TV highlight of the weeeeek.”) Author Replies Viewing 50 replies - 101 through 150 (of 297 total) 1 2 3 4 5 6 Scroll to top • Scroll to Recent Forum Posts The topic ‘Let’s Talk About Red Dwarf XI: The Game’ is closed to new replies.