Simulants’ Revenge – Full Playthrough Features Posted by Jonathan Capps on 19th September 2020, 14:41 EDIT (21/09): Thanks to MiloScat (double thanks, in fact, since he was the one to get us looking into the same in the first place) we've very quickly discovered that the version we play here is in fact a medium fidelity version and there's at least a high and low fidelity version. We've now repackaged the downloads to include these versions. This also clears up speculation in the video and in this article regarding the visuals, as the high fidelity version seems to have all the visual features seen in the screenshots. Back in 2003, TOS and a company called Blue Beck launched the first ever official Red Dwarf game, Simulants' Revenge. Billed as the first of a "host" of new games, it would sadly be the only example of its kind and the only official game to be made for the next decade plus. It was made for the then prominent mobile platform J2ME (if you had a phone in the early to mid 2000s that produced actual colour images it was probably running this platform) but it quickly fell off the face of the earth as GNP's short lived foray into the mobile space was put on ice. After a question submitted to an episode of DwarfCasts piqued our interests we promptly tracked down a copy to fill a 17 year gap in our collective knowledge, so we can now present to you a full run through of the game with colour commentary from Jonathan Capps, Danny Stephenson and Ian Symes... Read more →