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  • in reply to: Let’s Talk About Red Dwarf XI: The Game #217985
    typeforty
    Participant

    I’m enjoying the Samsara update (Though Find Rachel has me challenged), but the game desperately needs a proofreader. Green in the Rachel level has a couple of misspellings that never should have got through – ‘affaire’ and ‘squeeky’. And I hope that Doug Naylor didn’t have anything to do with the awful Rimmer tights gag… Minor quibbles though.

    in reply to: Let’s Talk About Red Dwarf XI: The Game #216219
    typeforty
    Participant

    It does get a bit repetitive. “That level was diverting, wasn’t it? Almost fun, even. Now please repeat it three more times but slightly quicker.”

    in reply to: Let’s Talk About Red Dwarf XI: The Game #216191
    typeforty
    Participant

    The controls for Rimmer are absolutely abysmal. If, as is suggested above, that’s the case for future sections, that may be a game breaker.

    That said, I enjoyed the first and third sections (and that’s as far as I’ve got so far). They’re tough but enjoyably so.

    I could have done without the twentica script being presented like that. Cover the plot point in a couple of dialogue boxes and move on – let people watch the episode in its own form.

    So yes, I’ve got gripes, and the control thing is a big one, but the main thing for me is that it’s not another bloody match-3 game, and even if the rest of the game turns out to be a massive turd I’m happy to pay money for developers to show a bit of ambition and try something different.

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